🌌
Cosmos Guides
  • Cosmos Guides
  • Docker & Compose Setup
    • 01) Docker installation
    • 02) Cosmos Server setup
    • 03) QoL Docker Compose setup
  • Cosmos Server setup
    • 01) Initial launch of Cosmos Server
    • 02) Initial setup of Cosmos Server
    • 03) Cosmos hostname setup
    • 04) DNS Challenge setup (CF)
      • 04a) SSL/TLS settings
      • 04b) SSL Wildcard setup
      • 04c) Creating a DNS Zone API Key
    • 05) Finishing hostname setup
    • 06) Admin account setup
    • 07) Final Steps
  • Pterodactyl Setup
    • 00) Information about Pterodactyl
    • 01) Installing Pterodactyl
      • 01a) Creating a network for Pterodactyl
      • 01b) The Docker Compose example
      • 01c) Launching Pterodactyl
    • 02) Creating URLs
      • 02a) Create URL for pt-panel
      • 02b) Create URL for pt-wings
      • 02c) Setting up CORS
        • 02ca) CORS Option 1 (secure)
        • 02cb) CORS Option 2 (failsafe)
    • 03) Setup of the Panel
      • 03a) Creating the first user
      • 03b) Setting up a location
      • 03c) Setting up the node
      • 03d) IP and Port allocation
    • 04) Connecting the Wings
      • 04a) Creating the config.yml
      • 04b) Check if pt-wings work
      • 04c) Final touches
  • Using Pterodactyl
    • 00) Overview
    • 01) Setting up a game server
      • 01a) Creating a server
        • 01aa) Core Details
        • 01ab) Allocation Management
        • 01ac) Application Feature Limits
        • 01ad) Resource Management
      • 01b) Game server configuration
        • 01ba) Startup Configuration
        • 01bb) Service Variables
      • 01c) Final Steps
        • 01ca) The Pterodactyl Terminal
        • 01cb) Accessing the SFTP server
    • 02) Importing new eggs
      • 02a) Locating the egg
      • 02b) Downloading the egg
      • 02c) Creating a Nest
      • 02d) Importing the egg to the nest
    • 03) Setting up a SteamCMD server
      • 03a) Creating a server
      • 03b) Game server configuration
        • 03ba) Allocation Management
        • 03bb) Nest Configuration
      • 03c) Service Variables
      • 03d) Final Steps
  • Troubleshooting
    • 00) Overview
      • 01) The Node shows up as offline
      • 02) My Panel login page is blank
      • 03) "x509: certificate signed by unknown authority" error (RHEL/CentOS/Fedora)
Powered by GitBook
On this page
  • Disclaimer
  • On to the next step!
  1. Using Pterodactyl

02) Importing new eggs

Previous01cb) Accessing the SFTP serverNext02a) Locating the egg

Last updated 1 year ago

Disclaimer

As previously described, "eggs" in Pterodactyl terms are basically the game servers themselves. They are a lot ready-to-go eggs.

They're mostly located at this Github Repository:

Most of the eggs work out-of-the-box with Pterodactyl, while some needs minor adjustsments. Usually it's because the Windows based game server tools need Wine to run it, and while Pterodactyl takes care of the Wine part automatically, it might still end acting weird and needing a few tweaks here and there.

But if that's the case, it'll be quite clear from the individual egg's README file. But, enough disclaimers. Let's get to it.

On to the next step!

GitHub - parkervcp/eggs: Service eggs for the pterodactyl panelGitHub
Logo